Sometimes wandering through the netsphere you suddenly find small pearls you inmediately fall in love with. This is the case of Hex-a-hop, a small little cute puzzle game in which you move a girl through an hexagonal map, trying to break all the green tiles. The game has no time limit of any kind, and it does not involve any kind of real-time issues either.
The visual appearance of the game is really great, a lot of care has been taken in the details, the graphics are really sweet, the water moves slowly reflecting the world, it really feels nice to play.
For the moment, I’ve put a package available for Debian SID, until it goes into Debian’s repositories, in case someone wants to try it. Tom Beaumont, the author of the game, has really done a nice work
Yesterday, two small cute games, both coded in python and pygame, finally entered the repositories. Both were submitted to the PyWeek Python Game Programming Challenge.
Bouncy the Hungry Rabbit is a game targeted to small children, in which you play a hungry rabbit in a garden with yummy veggies and a farmer who’s not keen on you eating them
Whichwayisup is a kinda traditional 2D platform game with a slight rotational twist, which means that up and down, left and right are constantly changing as you go ahead in the game. One of the interesting things about this game is that it is, AFAIK, the first package in Debian licensed under the CC-by 3.0 (Creative Commons 3.0 Attribution license).
The Gnash GC (garbage collector) is enabled by default in CVS HEAD since yesterday’s night, and its performance nearly reaches the RC (reference count) speed, which is really good news
I’ve made newer experimental packages for Debian (source here), in case someone is interested. As always, feedback is really welcome
I hope the current versions of Gnash get out of the NEW queue soon.